Mcpedl » Addons for Minecraft PE » Magical Spells [v1.0.0]

Magical Spells [v1.0.0]

Magical Spells [v1.0.0]
Addons for Minecraft PE
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The Magical Spells addon adds magic XP, levels, and mana systems to the game. As well as spells that require magic levels and mana to use, and finally, bosses to fight using these spells.

Showcase

 

Magic Leveling

All spells require a certain level to be unlocked. You can level up your magic either by collecting Magic XP Orbs, found inside dungeons or in barrels hidden in trees. Or, you can level up by simply, using spells. Each spell use will give 1 XP. 300 XP is required to level up.
 

Magic XP Orbs

  • Green: +3 levels
  • Orange: +2 levels
  • Red: +1 level
ALL LEVEL/MANA REQUIREMENTS ARE LISTED ON THE SPELL/ITEM

Dungeon Images

Outside:

Inside:

Upstairs:

 

Mana

Your mana does not actively regenerate, refill your mana using a mana potion (crafted in the spell crafter). You can also increase your maximum mana to up to 500 by using a Customized Mana Potion (crafted in the spell crafter). You start with 100 maximum mana.
 

Spells

All spells are crafted in the spell crafter, you will need to craft a spell crafter to start your magic journey. Once you have crafted a spell crafter, craft a spell parchment inside it, this item is needed to craft every spell. Remember, do not craft spells you aren't high enough level for, you won't be able to use it and you would have wasted your materials
(worst > best)
 
  • Shooter Spell: shoots projectiles that does 10 damage
  • Drowning Spell: shoots a projectile that does 12 damage and will spawn water on impact
  • Fire Spell: shoots a projectile that does 12 damage and lights the entity on fire for 2 minutes
  • Wind Blast Spell: knocks all mobs around you away from you (they can be knocked through walls, so still useful if your in an enclosed space)
  • Lightning Spell: shoots a projectile that does 12 damage and spawns lightning on impact
  • Fireball Spell: shoots a projectile that explodes on impact
  • Thunderstorm Spell: shoots a projectile that will spawn lightning on every mob within a 10 block radius of the projectile
  • Firestorm Spell: shoots a projectile that will spawn fire on every mob within a 10 block radius of the projectile
  • Mind Control Spell: allows you to morph into the nearest mob to you for 1,200 ticks (1 minute). Most mobs will not attack you while you are in mind control
  • Mana Spell: refills 350 mana on use
  • Time Stop Spell: stops time for 600 ticks (30 seconds), nothing can move (except players), or attack. Projectiles, such as ender pearls, or arrows will float mid-air. All player animations will be disabled.
If you have any ideas for more spells, tell me on my discord server (or in this comment section, but I'm more likely to see it if you tell me in my discord sever, link below)
 

Bosses:

These bosses are meant to be fought in a specific order. Unless you are in creative mode, you will not be able to obtain the spawn egg for the next boss without killing the previous (this list is in that order)

 

Fire Guardian:

The Fire Guardian can only be damaged by water spells, and will shoot fireballs at you, as well as summon blazes and ghasts
Health: 600
Movement Speed: 0.40
Movement Type: Walking
 

Wind Guardian:

The Wind Guardian can only be damaged by fire spells (make sure the spell actually does damage. For example, the firestorm spell does not do direct damage). The Wind Guardian will spawn shulkers and shoot tridents at you
Health: 600
Movement Type: Flight
 

Water Guardian:

The Water Guardian can only be damaged by lightning spells (make sure the spell actually does damage. For example, the thunderstorm spell does not do direct damage). The Water Guardian can only be spawned in deep ocean biomes (any type), and will spawn attack dolphins that have buffed health, speed, and damage.
Health: 600
Movement Speed: 0.40
Movement Type: Swimming, and walking if necessary
 

Lightning Guardian:

The Lightning Guardian is the final boss, it can be attacked with anything, but only while time is stopped. The Lightning Guardian can summon charged creepers and throw lightning bolts. On death, it will float upwards, and its body parts will fall on the ground.
Health: 100
Movement Speed: 0.40
Movement Type: Walking
 

Installation

Turn on "Holiday Creator Features",  "Additional Modding Capabilities", and "Creation of Custom Biomes" In the world settings or the addon will not work! 

Supported Minecraft versions

  • 1.16.221
  • 1.16.220 (beta)
  • 1.16.210 (beta)
  • 1.16.200

Downloads

 

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